![]() This post specifically applies to sculpted keycaps, meaning that the keys differ in height and profile per row. A note on sculpted versus uniform profile I found there isn’t yet an overview as to how many keys per row there are, and what compatibility you can expect from a keycap set, so with this post I try to provide my own overview. When making a custom layout, you need to account for row difference in caps as well – using a keycap from one row on another may look weird and may feel weird as well, so I try to limit that as much as possible. The most common keycap profiles are sculpted, meaning that each row of keycaps has a slightly different shape. It can be hard to use a non-standard layout though, especially if it uses different keycap sizes than a standardized layout does. I like to make non-standard keyboard layouts.
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